Kazi Studios design the first board game of Nepal, Samrajya. The game is inspired by Prithivi Narayan Shah's conquest of the Kathmandu Valley through Kirtipur, Kathmandu, Patan and finally Bhaktapur. The game is filled with twists and turns leading players through a treacherous path that gets harder as you near your journey's end. The gameplay uses minimal strategy and is recommended for children 8 and above.
Nepal has an almost non-existent board game culture. We hit multiple roadblocks throughout our journey. One of our major challenge was to initiate a board game culture among children who were already mobile gammers. The second was to persuade parents to buy the board game for the children which came at a slightly higher price range compared to other board games in the market.
Samrajya board game was created to engage people about Nepali traditions, history and culture. Being the first board game of Nepal, our focus was on human face-to-face interactions and simplifying the gameplay. We wanted to create an engaging game to connect players of different generations to find commonality and start a conversation.